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/ Champak 146 / (Vol 146) Jan 07 2012.iso / Games / spaceman.swf / scripts / DefineButton2_176 / BUTTONCONDACTION on(release).as
Text File  |  2012-01-07  |  4KB  |  138 lines

  1. on(release){
  2.    function ┬º\x01\x02┬º()
  3.    {
  4.       return 1819;
  5.    }
  6.    var ┬º\x01┬º = -1710 + "\x01\x02"();
  7.    while(true)
  8.    {
  9.       if(eval("\x01") != 109)
  10.       {
  11.          if(eval("\x01") != 33)
  12.          {
  13.             if(eval("\x01") != 410)
  14.             {
  15.                if(eval("\x01") != 53)
  16.                {
  17.                   if(eval("\x01") == 159)
  18.                   {
  19.                      set("\x01",eval("\x01") - 37);
  20.                      break;
  21.                   }
  22.                   if(eval("\x01") == 548)
  23.                   {
  24.                      set("\x01",eval("\x01") - 515);
  25.                      break;
  26.                   }
  27.                   if(eval("\x01") != 174)
  28.                   {
  29.                      if(eval("\x01") == 501)
  30.                      {
  31.                         set("\x01",eval("\x01") - 299);
  32.                         ┬º┬ºpush(!function ┬º\x01\x02┬º()
  33.                         {
  34.                            return 1819;
  35.                         });
  36.                         continue;
  37.                      }
  38.                      if(eval("\x01") == 352)
  39.                      {
  40.                         set("\x01",eval("\x01") - 317);
  41.                         continue;
  42.                         continue;
  43.                      }
  44.                      if(eval("\x01") == 714)
  45.                      {
  46.                         set("\x01",eval("\x01") - 304);
  47.                         ┬º┬ºpush("\x0f");
  48.                         continue;
  49.                      }
  50.                      if(eval("\x01") == 35)
  51.                      {
  52.                         set("\x01",eval("\x01") + 139);
  53.                         ┬º┬ºpush(true);
  54.                         continue;
  55.                      }
  56.                      if(eval("\x01") == 136)
  57.                      {
  58.                         set("\x01",eval("\x01") + 578);
  59.                         var ┬º┬ºpop() = function ┬º\x01\x02┬º()
  60.                         {
  61.                            return 1819;
  62.                         };
  63.                         continue;
  64.                      }
  65.                      if(eval("\x01") == 122)
  66.                      {
  67.                         set("\x01",eval("\x01") + 8);
  68.                         continue;
  69.                      }
  70.                   }
  71.                   set("\x01",eval("\x01") - 15);
  72.                   if(function ┬º\x01\x02┬º()
  73.                   {
  74.                      return 1819;
  75.                   })
  76.                   {
  77.                      set("\x01",eval("\x01") - 37);
  78.                   }
  79.                   continue;
  80.                }
  81.                set("\x01",eval("\x01") + 495);
  82.                if(function ┬º\x01\x02┬º()
  83.                {
  84.                   return 1819;
  85.                })
  86.                {
  87.                   set("\x01",eval("\x01") - 515);
  88.                }
  89.                continue;
  90.                if(eval("\x01") != 296)
  91.                {
  92.                   if(eval("\x01") != 130)
  93.                   {
  94.                      if(eval("\x01") != 202)
  95.                      {
  96.                         if(eval("\x01") == 140)
  97.                         {
  98.                            set("\x01",eval("\x01") + 120);
  99.                            getUrl("http://www.flashgames247.com?spaceman", "_blank");
  100.                            break;
  101.                         }
  102.                         if(eval("\x01") == 260)
  103.                         {
  104.                            set("\x01",eval("\x01") - 260);
  105.                            break;
  106.                         }
  107.                      }
  108.                      set("\x01",eval("\x01") - 62);
  109.                      if(function ┬º\x01\x02┬º()
  110.                      {
  111.                         return 1819;
  112.                      })
  113.                      {
  114.                         set("\x01",eval("\x01") + 0);
  115.                      }
  116.                   }
  117.                   set("\x01",eval("\x01") + 6);
  118.                   ┬º┬ºpush("\x0f");
  119.                   ┬º┬ºpush(1);
  120.                }
  121.             }
  122.             set("\x01",eval("\x01") + 91);
  123.             ┬º┬ºpush(eval(function ┬º\x01\x02┬º()
  124.             {
  125.                return 1819;
  126.             }));
  127.             continue;
  128.             set("\x01",eval("\x01") - 166);
  129.          }
  130.          set("\x01",eval("\x01") + 2);
  131.          continue;
  132.          continue;
  133.       }
  134.       set("\x01",eval("\x01") - 56);
  135.       ┬º┬ºpush(true);
  136.    }
  137. }
  138.